Single: The batter has hit the ball enough to run a single base (approximately half the distance of the entire green area).Ball-four: The pitcher has thrown four "Balls", which is equivalent to a batter to reach a "Single".This counts as a strike for the first two strikes, but it doesn't count for a third. ![]() Foul Ball: The player has hit the ball but it hasn't reached the "fair" zone.Out: The player or CPU hit the ball but it was caught by the opposing team, or rolled on the ground for less than three seconds and is in the plate zone.(note that Foul Balls count as strikes, but can never Strike a player out). Strike-out: Player or CPU misses a clean strike with two previous strikes already in place.Then one at a time, the first team's Miis are replaced by the Miis of the next team. When you start playing against the first team ( Elisa's team) while progressing you have to play the same team 8 more times, each with a different Mii pitching. If your opponent throws the ball and the ball is not spinning, it will be a splitter.You can bunt by simply keeping your Wii Remote horizontally while batting.In this case, be very creative on your throws. Pros and Champions can easily predict when and what the user will throw.Pressing the 1 button will change it back to an overhanded pitch.Pressing the 2 button will change it to a “submarine” (sidearm) pitch.Note that this leads to a "Ball" if the batter doesn't swing.You can also change the direction of the pitch by pressing the right or left button on the d-pad/control stick and then pitching.Experimenting with speed is also crucial, as light throws can produce from 56 mph (90 km/h) to 65 mph (104 km/h), medium throws can produce from 66 mph (106 kph) to 86 mph (138 km/h), and hard throws can produce from 87 mph (140 km/h) to 100 mph (160 km/h).When no buttons are pressed, you throw a fastball.If the batter gets "Ball Four" it is a Move, to get this, get 4 balls in a row.Sometimes the pitcher can accidentally throw a fastball instead of a splitter, which can be easily identified when a sudden red exclamation mark appears on their head.Note that splitters lead to a "Ball" if the batter doesn't swing.When you hold the "A" and "B" buttons, you throw a splitter.When you hold the "B" button, you throw a curveball.When you hold the "A" button, you throw a screwball.Experiment with different types of pitches and see which kind of pitch works best. ![]() If the computer doesn't catch the ball, the distance of the ball, and how long it stayed in the air along with rolling on the ground affects how far the runner goes. ![]() If the computer catches the ball, then the runner is out. If the batter hits the ball, the computer then controls the fielders as they try to catch the ball. In the bottom inning, the player takes control of the pitcher and chooses how to throw the ball in an attempt to strike out the batter. ![]() The force of the swing, the positioning of the swing, and the time the bat is swung will affect where the ball goes. The player must swing their Wii Remote when the ball comes across the plate. At the top of the inning, the player takes control of the players at-bat.
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